|
#! /usr/bin/env python
|
| import sys,os,subprocess,signal |
| class Bash2Py(object):
__slots__ = ["val"]
def __init__(self, value=''):
self.val = value
def setValue(self, value=None):
self.val = value
return value
def postinc(self,inc=1):
tmp = self.val
self.val += inc
return tmp
def plus(value):
self.val += value
return self.val
def minus(value):
self.val -= value
return self.val
|
| def GetVariable(name, local=locals()):
if name in local:
return local[name]
if name in globals():
return globals()[name]
return None
def Make(name, local=locals()):
ret = GetVariable(name, local)
if ret is None:
ret = Bash2Py(0)
globals()[name] = ret
return ret
def Array(value):
if isinstance(value, list):
return value
if isinstance(value, basestring):
return value.strip().split(' ')
return [ value ]
|
| class Expand(object):
@staticmethod
def hash():
return len(sys.argv)-1
|
#!/usr/bin/env bash
| |
| |
#important variables
| |
declare -ia board # array that keeps track of game status
| |
| #important variables |
|
board=""
|
declare -i pieces # number of pieces present on board
| |
| # array that keeps track of game status |
|
pieces=0
|
declare -i score=0 # score variable
| |
| # number of pieces present on board |
|
score=Bash2Py(0)
|
declare -i flag_skip # flag that prevents doing more than one operation on
| |
| # score variable |
|
flag_skip=0
|
# single field in one step
| |
declare -i moves # stores number of possible moves to determine if player lost
| |
| # flag that prevents doing more than one operation on |
|
# single field in one step |
|
moves=0
|
# the game
| |
declare ESC=$'\e' # escape byte
| |
| # stores number of possible moves to determine if player lost |
|
# the game |
|
ESC=Bash2Py("\x1b")
|
declare header="Bash 2048 v1.1 (https://github.com/mydzor/bash2048)"
| |
| # escape byte |
|
header=Bash2Py("Bash 2048 v1.1 (https://github.com/mydzor/bash2048)")
|
| |
#default config
| |
declare -i board_size=4
| |
| #default config |
|
board_size=Bash2Py(4)
|
declare -i target=2048
| |
| target=Bash2Py(2048)
|
| |
#for colorizing numbers
| |
declare -a colors
| |
| #for colorizing numbers |
|
colors=""
|
colors[2]=33 # yellow text
| |
| colors.val[2]=Bash2Py(33) |
colors[4]=32 # green text
| |
| # yellow text |
|
colors.val[4]=Bash2Py(32) |
colors[8]=34 # blue text
| |
| # green text |
|
colors.val[8]=Bash2Py(34) |
colors[16]=36 # cyan text
| |
| # blue text |
|
colors.val[16]=Bash2Py(36) |
colors[32]=35 # purple text
| |
| # cyan text |
|
colors.val[32]=Bash2Py(35) |
colors[64]="33m\033[7" # yellow background
| |
| # purple text |
|
colors.val[64]=Bash2Py("33m\033[7") |
colors[128]="32m\033[7" # green background
| |
| # yellow background |
|
colors.val[128]=Bash2Py("32m\033[7") |
colors[256]="34m\033[7" # blue background
| |
| # green background |
|
colors.val[256]=Bash2Py("34m\033[7") |
colors[512]="36m\033[7" # cyan background
| |
| # blue background |
|
colors.val[512]=Bash2Py("36m\033[7") |
colors[1024]="35m\033[7" # purple background
| |
| # cyan background |
|
colors.val[1024]=Bash2Py("35m\033[7") |
colors[2048]="31m\033[7" # red background (won with default target)
| |
| # purple background |
|
colors.val[2048]=Bash2Py("31m\033[7") |
| |
exec 3>/dev/null # no logging by default
| |
| # red background (won with default target) |
|
_rc0 = subprocess.call("exec",shell=True,std3=file('/dev/null','wb'))
|
| |
trap "end_game 0" INT #handle INT signal
| |
| # no logging by default |
|
signal.signal(signal.SIGINT,"end_game 0")
|
| |
#simplified replacement of seq command
| |
function _seq {
local cur=1
local max
local inc=1
case $# in
1) let max=$1;;
2) let cur=$1
let max=$2;;
3) let cur=$1
let inc=$2
let max=$3;;
esac
while test $max -ge $cur; do
printf "$cur "
let cur+=inc
done
}
| |
| #handle INT signal |
|
#simplified replacement of seq command |
|
def _seq (_p1,_p2,_p3) :
global max
Make("cur").setValue(1)
"max"
inc=Bash2Py(1)
if ( str(Expand.hash()) == '1'):
Make("max").setValue(_p1.val)
elif ( str(Expand.hash()) == '2'):
Make("cur").setValue(_p1.val)
Make("max").setValue(_p2.val)
elif ( str(Expand.hash()) == '3'):
Make("cur").setValue(_p1.val)
Make("inc").setValue(_p2.val)
Make("max").setValue(_p3.val)
while (int(max.val) >= int(cur.val)):
print( str(cur.val)+" " )
Make("cur").plus(inc.val)
|
| |
# print currect status of the game, last added pieces are marked red
| |
function print_board {
clear
printf "$header pieces=$pieces target=$target score=$score\n"
printf "Board status:\n" >&3
printf "\n"
printf '/------'
for l in $(_seq 1 $index_max); do
printf '|------'
done
printf '\\\n'
for l in $(_seq 0 $index_max); do
printf '|'
for m in $(_seq 0 $index_max); do
if let ${board[l*$board_size+m]}; then
if let '(last_added==(l*board_size+m))|(first_round==(l*board_size+m))'; then
printf '\033[1m\033[31m %4d \033[0m|' ${board[l*$board_size+m]}
else
printf "\033[1m\033[${colors[${board[l*$board_size+m]}]}m %4d\033[0m |" ${board[l*$board_size+m]}
fi
printf " %4d |" ${board[l*$board_size+m]} >&3
else
printf ' |'
printf ' |' >&3
fi
done
let l==$index_max || {
printf '\n|------'
for l in $(_seq 1 $index_max); do
printf '|------'
done
printf '|\n'
printf '\n' >&3
}
done
printf '\n\\------'
for l in $(_seq 1 $index_max); do
printf '|------'
done
printf '/\n'
}
| |
| # print currect status of the game, last added pieces are marked red |
|
def print_board () :
global header
global pieces
global target
global score
global index_max
global board
global board_size
global colors
subprocess.call(["clear"],shell=True)
print( str(header.val)+" pieces="+str(pieces.val)+" target="+str(target.val)+" score="+str(score.val)+"\n" )
print( "Board status:\n" )
print( "\n" )
print( "/------" )
for Make("l").val in Array(os.popen("_seq 1 "+str(index_max.val)).read().rstrip("\n")):
print( "|------" )
print( "\\\\\\n" )
for Make("l").val in Array(os.popen("_seq 0 "+str(index_max.val)).read().rstrip("\n")):
print( "|" )
for Make("m").val in Array(os.popen("_seq 0 "+str(index_max.val)).read().rstrip("\n")):
if (board[l*board_size+m] ] ):
if (((last_added.val == ((l.val * board_size.val) + m.val)) | (first_round.val == ((l.val * board_size.val) + m.val))) ):
print( "\\033[1m\\033[31m %4d \\033[0m|" % (str(board.val[l*str(board_size.val)+m] ])) )
else:
print( "\033[1m\033["+str(colors.val[str(board.val[l*str(board_size.val)+m] ])] ])+"m %4d\033[0m |" % (str(board.val[l*str(board_size.val)+m] ])) )
print( " %4d |" % (str(board.val[l*str(board_size.val)+m] ])) )
else:
print( " |" )
print( " |" )
if not (l.val == index_max.val):
print( "\\n|------" )
for Make("l").val in Array(os.popen("_seq 1 "+str(index_max.val)).read().rstrip("\n")):
print( "|------" )
print( "|\\n" )
print( "\\n" )
print( "\\n\\\\------" )
for Make("l").val in Array(os.popen("_seq 1 "+str(index_max.val)).read().rstrip("\n")):
print( "|------" )
print( "/\\n" )
|
| |
# Generate new piece on the board
| |
# inputs:
| |
# $board - original state of the game board
| |
# $pieces - original number of pieces
| |
# outputs:
| |
# $board - new state of the game board
| |
# $pieces - new number of pieces
| |
function generate_piece {
while true; do
let pos=RANDOM%fields_total
let board[$pos] || {
let value=RANDOM%10?2:4
board[$pos]=$value
last_added=$pos
printf "Generated new piece with value $value at position [$pos]\n" >&3
break;
}
done
let pieces++
}
| |
| # Generate new piece on the board |
|
# inputs: |
|
# $board - original state of the game board |
|
# $pieces - original number of pieces |
|
# outputs: |
|
# $board - new state of the game board |
|
# $pieces - new number of pieces |
|
def generate_piece () :
global pos
global board
global value
global last_added
while (True):
Make("pos").setValue((RANDOM.val % fields_total.val))
if not board:
Make("value").setValue((2 if (RANDOM.val % 10) else 4))
Make("board").val[pos.setValue(value.val)
Make("last_added").setValue(pos.val)
print( "Generated new piece with value "+str(value.val)+" at position ["+str(pos.val)+"]\n" )
break
_rc0= not Make("pieces").postinc()
_rc0 = Bash2Py(_rc0)
|
| |
# perform push operation between two pieces
| |
# inputs:
| |
# $1 - push position, for horizontal push this is row, for vertical column
| |
# $2 - recipient piece, this will hold result if moving or joining
| |
# $3 - originator piece, after moving or joining this will be left empty
| |
# $4 - direction of push, can be either "up", "down", "left" or "right"
| |
# $5 - if anything is passed, do not perform the push, only update number
| |
# of valid moves
| |
# $board - original state of the game board
| |
# outputs:
| |
# $change - indicates if the board was changed this round
| |
# $flag_skip - indicates that recipient piece cannot be modified further
| |
# $board - new state of the game board
| |
function push_pieces {
case $4 in
"up")
let "first=$2*$board_size+$1"
let "second=($2+$3)*$board_size+$1"
;;
"down")
let "first=(index_max-$2)*$board_size+$1"
let "second=(index_max-$2-$3)*$board_size+$1"
;;
"left")
let "first=$1*$board_size+$2"
let "second=$1*$board_size+($2+$3)"
;;
"right")
let "first=$1*$board_size+(index_max-$2)"
let "second=$1*$board_size+(index_max-$2-$3)"
;;
esac
let ${board[$first]} || {
let ${board[$second]} && {
if test -z $5; then
board[$first]=${board[$second]}
let board[$second]=0
let change=1
printf "move piece with value ${board[$first]} from [$second] to [$first]\n" >&3
else
let moves++
fi
return
}
return
}
let ${board[$second]} && let flag_skip=1
let "${board[$first]}==${board[second]}" && {
if test -z $5; then
let board[$first]*=2
let "board[$first]==$target" && end_game 1
let board[$second]=0
let pieces-=1
let change=1
let score+=${board[$first]}
printf "joined piece from [$second] with [$first], new value=${board[$first]}\n" >&3
else
let moves++
fi
}
}
| |
| # perform push operation between two pieces |
|
# inputs: |
|
# $1 - push position, for horizontal push this is row, for vertical column |
|
# $2 - recipient piece, this will hold result if moving or joining |
|
# $3 - originator piece, after moving or joining this will be left empty |
|
# $4 - direction of push, can be either "up", "down", "left" or "right" |
|
# $5 - if anything is passed, do not perform the push, only update number |
|
# of valid moves |
|
# $board - original state of the game board |
|
# outputs: |
|
# $change - indicates if the board was changed this round |
|
# $flag_skip - indicates that recipient piece cannot be modified further |
|
# $board - new state of the game board |
|
def push_pieces (_p1,_p2,_p3,_p4,_p5) :
global board_size
global board
global first
global second
global target
if ( str(_p4) == 'up'):
Make("first").setValue(((_p2.val * board_size.val) + _p1.val))
Make("second").setValue((((_p2.val + _p3.val) * board_size.val) + _p1.val))
elif ( str(_p4) == 'down'):
Make("first").setValue((((index_max.val - _p2.val) * board_size.val) + _p1.val))
Make("second").setValue((((index_max.val - (_p2.val - _p3.val)) * board_size.val) + _p1.val))
elif ( str(_p4) == 'left'):
Make("first").setValue(((_p1.val * board_size.val) + _p2.val))
Make("second").setValue(((_p1.val * board_size.val) + (_p2.val + _p3.val)))
elif ( str(_p4) == 'right'):
Make("first").setValue(((_p1.val * board_size.val) + (index_max.val - _p2.val)))
Make("second").setValue(((_p1.val * board_size.val) + (index_max.val - (_p2.val - _p3.val))))
if not board[first] ]:
if board[second] ]:
if (str(_p5) == '' ):
Make("board").val[first.setValue(board.val[second.val] ])
board
Make("change").setValue(1)
print( "move piece with value "+str(board.val[str(first.val)] ])+" from ["+str(second.val)+"] to ["+str(first.val)+"]\n" )
else:
Make("moves").postinc()
return
return
if board[second] ]:
Make("flag_skip").setValue(1)
if (board[first] ].val == board[second] ].val):
if (str(_p5) == '' ):
board
if board:
subprocess.call(["end_game","1"],shell=True)
board
Make("pieces").minus(1)
Make("change").setValue(1)
Make("score").plus(board[first] ].val)
print( "joined piece from ["+str(second.val)+"] with ["+str(first.val)+"], new value="+str(board.val[str(first.val)] ])+"\n" )
else:
Make("moves").postinc()
|
| |
function apply_push {
printf "\n\ninput: $1 key\n" >&3
for i in $(_seq 0 $index_max); do
for j in $(_seq 0 $index_max); do
flag_skip=0
let increment_max=index_max-j
for k in $(_seq 1 $increment_max); do
let flag_skip && break
push_pieces $i $j $k $1 $2
done
done
done
}
| |
| def apply_push (_p1,_p2) :
global index_max
global flag_skip
global increment_max
global i
global j
global k
print( "\n\ninput: "+str(_p1)+" key\n" )
for Make("i").val in Array(os.popen("_seq 0 "+str(index_max.val)).read().rstrip("\n")):
for Make("j").val in Array(os.popen("_seq 0 "+str(index_max.val)).read().rstrip("\n")):
Make("flag_skip").setValue(0)
Make("increment_max").setValue((index_max.val - j.val))
for Make("k").val in Array(os.popen("_seq 1 "+str(increment_max.val)).read().rstrip("\n")):
if flag_skip:
break
push_pieces(i.val, j.val, k.val, _p1, _p2)
|
| |
function check_moves {
let moves=0
apply_push up fake
apply_push down fake
apply_push left fake
apply_push right fake
}
| |
| def check_moves () :
Make("moves").setValue(0)
apply_push("up", "fake")
apply_push("down", "fake")
apply_push("left", "fake")
apply_push("right", "fake")
|
| |
function key_react {
let change=0
read -d '' -sn 1
test "$REPLY" = "$ESC" && {
read -d '' -sn 1 -t1
test "$REPLY" = "[" && {
read -d '' -sn 1 -t1
case $REPLY in
A) apply_push up;;
B) apply_push down;;
C) apply_push right;;
D) apply_push left;;
esac
}
} || {
case $REPLY in
k) apply_push up;;
j) apply_push down;;
l) apply_push right;;
h) apply_push left;;
esac
}
}
| |
| def key_react () :
global REPLY
global ESC
Make("change").setValue(0)
raw_input()
if not if REPLY.val "="str(ESC.val) != '':
raw_input()
if REPLY.val "=""[" != '':
raw_input()
if ( str(REPLY.val) == 'A'):
apply_push("up")
elif ( str(REPLY.val) == 'B'):
apply_push("down")
elif ( str(REPLY.val) == 'C'):
apply_push("right")
elif ( str(REPLY.val) == 'D'):
apply_push("left")
:
if ( str(REPLY.val) == 'k'):
apply_push("up")
elif ( str(REPLY.val) == 'j'):
apply_push("down")
elif ( str(REPLY.val) == 'l'):
apply_push("right")
elif ( str(REPLY.val) == 'h'):
apply_push("left")
|
| |
function end_game {
print_board
printf "GAME OVER\n"
printf "Your score: $score\n"
stty echo
let $1 && {
printf "Congratulations you have achieved $target\n"
exit 0
}
printf "You have lost, better luck next time.\033[0m\n"
exit 0
}
| |
| def end_game (_p1) :
global score
global target
print_board()
print( "GAME OVER\n" )
print( "Your score: "+str(score.val)+"\n" )
_rc0 = subprocess.call(["stty","echo"],shell=True)
if _p1:
print( "Congratulations you have achieved "+str(target.val)+"\n" )
exit(0)
print( "You have lost, better luck next time.\033[0m\n" )
exit(0)
|
| |
function help {
cat <<END_HELP
Usage: $1 [-b INTEGER] [-t INTEGER] [-l FILE] [-h]
-b specify game board size (sizes 3-9 allowed)
-t specify target score to win (needs to be power of 2)
-l log debug info into specified file
-h this help
END_HELP
}
| |
| def help (_p1) :
subprocess.Popen("cat",shell=True,stdin=subprocess.PIPE)
_rc0.communicate("Usage: "+str(_p1)+" [-b INTEGER] [-t INTEGER] [-l FILE] [-h]\n\n -b specify game board size (sizes 3-9 allowed)\n -t specify target score to win (needs to be power of 2)\n -l log debug info into specified file\n -h this help\n\n")
_rc0 = _rc0.wait()
|
| |
| |
#parse commandline options
| |
while getopts "b:t:l:h" opt; do
case $opt in
b ) board_size="$OPTARG"
let '(board_size>=3)&(board_size<=9)' || {
printf "Invalid board size, please choose size between 3 and 9\n"
exit -1
};;
t ) target="$OPTARG"
printf "obase=2;$target\n" | bc | grep -e '^1[^1]*$'
let $? && {
printf "Invalid target, has to be power of two\n"
exit -1
};;
h ) help $0
exit 0;;
l ) exec 3>$OPTARG;;
\?) printf "Invalid option: -"$opt", try $0 -h\n" >&2
exit 1;;
: ) printf "Option -"$opt" requires an argument, try $0 -h\n" >&2
exit 1;;
esac
done
| |
| #parse commandline options |
|
while (subprocess.call(["getopts","b:t:l:h","opt"],shell=True)):
if ( str(opt.val) == 'b'):
Make("board_size").setValue(OPTARG.val)
if not ((board_size.val >= 3) & (board_size.val <= 9)):
print( "Invalid board size, please choose size between 3 and 9\n" )
exit(-1)
elif ( str(opt.val) == 't'):
Make("target").setValue(OPTARG.val)
_rcr3, _rcw3 = os.pipe()
if os.fork():
os.close(_rcw3)
os.dup2(_rcr3, 0)
_rcr4, _rcw4 = os.pipe()
if os.fork():
os.close(_rcw4)
os.dup2(_rcr4, 0)
subprocess.call(["grep","-e","^1[^1]*$"],shell=True)
else:
os.close(_rcr4)
os.dup2(_rcw4, 1)
subprocess.call(["bc"],shell=True)
sys.exit(0)
else:
os.close(_rcr3)
os.dup2(_rcw3, 1)
print( "obase=2;"+str(target.val)+"\n" )
sys.exit(0)
if _rc0:
print( "Invalid target, has to be power of two\n" )
exit(-1)
elif ( str(opt.val) == 'h'):
help(__file__)
exit(0)
elif ( str(opt.val) == 'l'):
subprocess.call("exec",shell=True,std3=file('$OPTARG','wb'))
elif ( str(opt.val) == '\?'):
print( "Invalid option: -"+str(opt.val)+", try "+__file__+" -h\n" )
exit(1)
elif ( str(opt.val) == ':'):
print( "Option -"+str(opt.val)+" requires an argument, try "+__file__+" -h\n" )
exit(1) |
| |
#init board
| |
let fields_total=board_size*board_size
| |
| #init board |
|
_rc0= not Make("fields_total").setValue((board_size.val * board_size.val))
_rc0 = Bash2Py(_rc0) |
let index_max=board_size-1
| |
| _rc0= not Make("index_max").setValue((board_size.val - 1))
_rc0 = Bash2Py(_rc0) |
for i in $(_seq 0 $fields_total); do board[$i]="0"; done
| |
| for Make("i").val in Array(os.popen("_seq 0 "+str(fields_total.val)).read().rstrip("\n")):
Make("board").val[i.setValue(0) |
let pieces=0
| |
| _rc0= not Make("pieces").setValue(0)
_rc0 = Bash2Py(_rc0) |
generate_piece
| |
| generate_piece() |
first_round=$last_added
| |
| first_round=Bash2Py(last_added.val) |
generate_piece
| |
| generate_piece() |
while true; do
print_board
key_react
let change && generate_piece
first_round=-1
let pieces==fields_total && {
check_moves
let moves==0 && end_game 0 #lose the game
}
done
| |
| while (True):
print_board()
key_react()
if change:
generate_piece()
Make("first_round").setValue(-1)
if (pieces.val == fields_total.val):
check_moves()
if (moves.val == 0):
end_game(0) |
ÿ | |
#lose the game |
|